#28 – Doomsday Machine

If your opponent’s first Breakout Roll is 20 or greater, their roll is -5.
Your Finish Roll is +2 for each “Irish Whip,” “Drag to the Center,” or “Throw Into the Corner” you have in play.

Compendium / Rulings

Note: Skill and Class cards can be “turned on” from their blank state if you acquire the stats “During Turn” to match the Skill Requirements listed. Vice versa, if you lose the stats During Turn these cards can be “turned off”

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