
Power: 10
Technique: 8
Agility: 5
Strike: 7
Submission: 6
Grapple: 9
When you roll Power for your Turn Roll, draw 1 card and discard 1 card from your hand.

Burning Hammer
+3 to Agility
+2 to Strike
Shuffle 3 cards from your discard pile into your deck.

Nightmare Pendulum
+2 to Technique
+3 to Agility
Your opponent randomly discards 1 card from their hand until they discard a Finish card.

Spinal Countdown
+1 to Technique
+4 to Submission
Your Finish Roll is +1 for each card you have in play with "Spine" in the name.
Compendium / Rulings
Q: If Hammerstones gimmick is triggered, does he have to draw 1 and discard 1 before taking the turn?
A: Yes, you must always fulfill the effect prior to your turn starting; because there is no “May” in its text.