
Power: 7
Technique: 10
Agility: 8
Strike: 6
Submission: 9
Grapple: 5
When you roll Technique for your Turn Roll, your cards with “Wrench” in the name cannot be stopped.

Nova-Strike
+1 to Agility
+2 to Strike
Draw 1 card.
If you have a card in play with "Wrench" in the name, double these bonuses.

Nova-Plex
+2 to Power
+3 to Grapple
If you have 3 cards in play with "Wrench" in the name, your opponent gets 1 Breakout Roll.

Nova-Wrench
+1 to Power
+2 to Grapple
If you rolled Technique for your Turn Roll, this card is also a Follow Up.
Compendium / Rulings
None! Please use the Contact form if you need any clarification regarding this card (we will try to respond back to you and leave a response here).