
Power: 7
Technique: 5
Agility: 6
Strike: 10
Submission: 9
Grapple: 8
When you roll 5 for your Turn Roll, your opponent’s Turn Roll is -2.

Chaos Cannon!
+1 to Power
+3 to Agility
Draw 1 card.
If your opponent's Turn Roll was 4 or less, +3 to Technique.

Cradle Piledriver
+1 to Power
+1 to Technique
+2 to Agility
Look at your opponent's hand or add 1 card from your discard pile to your hand.

Pow-Pow-Powda Fresh!
+1 to Power
+2 to Technique
+1 to Submission
You may randomly bury either player's discard pile.
Compendium / Rulings
NOTE: Baby Chaos’ Gimmick is an immediate subtraction to the opponent’s Turn Roll, similar to Numer01.