Power: 10
Technique: 5
Agility: 6
Strike: 8
Submission: 9
Grapple: 7
Grand Pack 4 Gimmick
Once per turn roll:
When your target rolls their highest or lowest printed skill, you may re-roll your turn roll.
Original Gimmick
When you roll Power for your Turn Roll, choose 1 card your opponent has in play and discard it.

Escape Velocity
+2 to Agility
+2 to Strike
When this card is in your discard pile and you roll Technique for your Turn Roll, you may bury it and your opponent's Turn Roll is -2.

Event Horizon
+2 to Technique
+1 to Agility
+1 to Grapple
Shuffle 1 card from your discard pile into your deck. Draw 1 card and your opponent discards 1 random card from their hand.

Gravitational Collapse
+3 to Technique
+1 to Submission
Draw 2 cards. Randomly bury 2 cards in your discard pile.

Galactic Execution
+4 to Agility
Draw 1 card.
Your opponent randomly discards 1 card from their hand.

The Cosmic Reaper
+3 to Technique
+1 to Grapple
If you re-rolled your turn roll, this card is also a lead.

Celestial Oblivion
+1 to Submission
+2 to Grapple
Look at your opponent's hand, choose 1 finish and bury it.
Add 1 Grapple or Submission from your discard pile to your hand.
Compendium / Rulings
NOTE: Escape Velocity can only be triggered during the Turn Roll phase, which means it applies the -2 immediately to that exact Turn Roll, not the Next Turn Roll.

