Power: 5
Technique: 6
Agility: 8
Strike: 9
Submission: 7
Grapple: 10
New Gimmick
When you roll Power for your Turn Roll, your opponents cards played have blank text until your next turn or next bump.
Face Gimmick (Old)
During your opponent’s turn you may flip this card over to blank the text of any card played.
Back Gimmick (Old)
When you roll Power for your Breakout Roll, you may switch it to Agility.

Cat Nip
+2 to Agility
If stopped, you may shuffle this card into your deck.

Meowplex
+3 to Power
+2 to Technique
When the Crowd Meter is 3 or greater this card is also a Follow Up.

Cat's Cradle
+2 to Submission
If you broke out last turn, this card is also a Lead.

Shadow Kick
+3 to Power
+3 to Strike
When this card is in your discard pile: Your Agility is +3 during your opponent's turn.

Twilights Hammer
+2 to Power
+2 to Technique
When the Crowd Meter is 2 or Greater, this card is also a Follow Up. Draw 1 card.

Nightshade
+3 to Technique
If your Submission skill is greater than your opponent's Submission skill, this card is also a Follow Up.
Compendium / Rulings
Multi-Man Ruling – This gimmick is Targeted, so your opponents cards will only be blanked in the tunnel relevant to you. They may be played on your partner for their full effects.


