Competitor – Hex

Power:             7
Technique:      9
Agility:             8
Strike:              6
Submission:  10
Grapple:          5

When you and your Target roll the same skill for your Turn Roll, your next Turn Roll is +2.

Double Whammy!

+1 to Technique
+4 to Grapple

The Hex Express!

+1 to Agility
+2 to Strike
Draw 1 card.
If you and your opponent rolled the same skill for your Turn Roll, double these bonuses.

The Zodiac Belt!

+3 to Power
+1 to Grapple
If you rolled the same skill as your opponent for your Turn Roll, +4 to Grapple instead.

Compendium / Rulings

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