Competitor – Hold the Line Harry

Power:          9
Technique:   5
Agility:        10
Strike:           8
Submission:  6
Grapple:        7

When you stop a card: Add 1 card that is not a Stop, Finish, or Skill Requirement from your discard pile to your hand.

Ruck in the Corner

+1 to Strike
+2 to Submission
If you have a card with "Spear" in the name in play, look at your opponent's hand, they bury all Leads.

Flanking Maneuver

+2 to Technique
+2 to Grapple
When this card is in your discard pile: If your opponent hits a Finish, you may add this card to your hand and your 1st Breakout Roll is +1.

Psychocidal

+2 to Power
+2 to Grapple
Bury 4 cards in your opponent's discard pile.

The Line-Out Stretch

+3 to Technique
+3 to Submission

Compendium / Rulings

Q How does Hold The Line Harry interact with “Apocalypse” when it is used as a stop?
A As ruled by Boss and Press #1 P: as Apocalypse clears the board and itself, prior to the gimmick being initiated, you may grab other cards you have in play for gimmick that are able to be targeted. This is purely because Apocalypse clears itself from the board; making it a unique stop for this one singular interaction.

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