Competitor – Le Penguin

Power:           6
Technique:     5
Agility:            7
Strike:           10
Submission:   9
Grapple:         8

Your opponent cannot move your cards in play to any other location.

Flying Penguin Press

+3 to Agility
When this card is in your discard pile and you roll Agility for your Turn Roll, you may shuffle it into your deck and draw 1 card.

Le Codebreaker

+3 to Technique
+1 to Agility
+1 to Grapple
If stopped your opponent's maximum handsize is 3 until the end of the turn.

Surfing Bird

+2 to Power
+2 to Technique
+1 to Submission
Add 1 card from your discard pile to your hand.

The French Revolution

+3 to Agility
+3 to Strike
Stop any Finish Grapple with "Cannot Breakout" in the text.
If your opponent has more cards in their hand than you, randomly add 1 card from your discard pile to your hand until you have an equal number of cards in hand.

La Glace Guillotine

+2 to Grapple
If your opponent breaks out, you may put this card into play from your discard pile.

The King Of The Birds
The Creme Of The Flock

+1 to Power, Agility and Grapple
For each card you have in play with "Bird," "Flock," or "Press" In the name (Max +2).

Compendium / Rulings

Note: The second row of finishes comes with Grand Pack Le Penguin. 

Cards to Check Out

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