
Power: 5
Technique: 8
Agility: 10
Strike: 6
Submission: 7
Grapple: 9
Once on each of your turns, you may discard 1 Lead card from your hand to draw 1 card.

Shark Attack
If you rolled Agility for your Turn Roll, this card is also a Lead.

The Hammer Head
+1 to Technique
+1 to Grapple
Draw 1 card.

The Shark's Fin
+3 to Submission
Each time your opponent rolls for a Breakout Roll, draw 1 card.

Cookie Cutter
+3 to Power
+1 to Strike
When your opponent has 2 or more Finish Cards in their discard pile, this card is also a Lead.

Tiger Driver 97
+2 to Power
+1 to Technique
+1 to Agility

Goblin Grip
Flip cards until you flip a Lead: add that card to your hand. Your Power and Submission are +2 for each card flipped (max +5)
Compendium / Rulings
Note: The original gimmick and three finishes are technically a Print and Play! If you are curious about how Supershow works out, give Mark a Print!