
Power: 7
Technique: 5
Agility: 10
Strike: 6
Submission: 8
Grapple: 9
When you roll 10 for your Turn Roll, your opponent’s Turn Roll is -1.

Ooooh Yeah!
+2 to Technique
+1 to Strike
Add 2 cards from your discard pile to your hand.

True Champion
+2 to Power
+2 to Strike
If your Turn Roll is 2 greater than your opponent's, this card is also a Follow Up.

To Infinity and Beyond
+2 to Power
+1 to Submission
When this card is in your discard pile and your Turn Roll is at least 4 greater than your opponent's, add this card to your hand.
Compendium / Rulings
Notes: Mighty Marcels gimmick triggers the same turn it sees the 10, not the turn after.