Competitor – Pauly ‘The Pigeon’ Piccone

Power:           7
Technique:    6
Agility:           8
Strike:          10
Submission:  9
Grapple:        5

When you roll Strike for your Turn Roll, search your deck for 1 card with “Punch” in the name and add it to your hand, shuffle your deck.

Dead Man's Hand

+1 to Agility
+2 to Power
If you hit a card with Punch in the name last turn, this card cannot be stopped.

The Bank Breaker

+3 to Technique
+4 to Grapple
Add 2 cards with "Punch" in the name from your discard pile to your hand.

The Sicilian Neck Tie

+3 to Technique
+1 to Submission
Each time your opponent rolls for a breakout, they bury 1 random card in their hand.

Dead Man's Hand

+1 to Agility
+2 to Power
If you hit a card with Punch in the name last turn, this card cannot be stopped.

The Bank Breaker

+4 to Grapple
+3 to Technique
Add 2 cards with "Punch" in the name from your discard pile to your hand.

The Sicilian Neck Tie

+1 to Submission
+3 to Technique
Each time your opponent rolls for a breakout, they bury 1 random card in their hand.

Compendium / Rulings

Note: You may “Fail to Find” this gimmick.

Cards to Check Out

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