Power: 10
Technique: 12
Agility: 18
Strike: 20
Submission: 14
Grapple: 16
When you roll Power, draw 2 cards.

Pupper Up
+3 to Agility
+2 to Strike

Ruff Finish
+2 to Agility
+3 to Grapple

Best in Supershow
+5 to Technique
+5 to Submission
Your opponent buries 3 cards in their hand.

Scrapper Dapper!
+1 to Agility
If you are a tag team,
+8 to Power.
Add 1 card from your discard pile to your hand.

Movin' And Groovin'
+2 to Technique
+1 to Grapple
The next time you roll Agility, draw 1 card.
If you are a tag team, triple these bonuses.

Treat Monster
+3 to Power
+2 to Submission
Shuffle 2 cards from your discard pile into your deck.
If you are a tag team, double these bonuses.
Compendium / Rulings
Note: The second row of finishes come from the Scrappers singles competitor.
Cards to Check Out
Strike 8+, Agility 8+, Grapple 8+
Strike 16+, Agility 16+, Grapple 16+
Gunslinger Skill Requirement cards
Ariel Lipstick‘s Finish cards
Strike 16+, Agility 16+, Grapple 16+
Gunslinger Skill Requirement cards
Ariel Lipstick‘s Finish cards

