Technique: 6
Agility: 7
Strike: 9
Submission: 8
Grapple: 5
Once during your turn:
When you hit a Strike or Submission, you may search your deck for a card of the same move type, put it on top of your shuffled deck.
When your Strike or Submission is stopped, bury 2 cards from your hand.

Thunder Fist
+2 to Agility
+1 to Strike
If you have 2 other Strikes in play, your opponent gets 2 Breakout Rolls this turn.

The M.E.S.
+3 to Grapple
Look at your opponent's hand.
Choose 1 card and put it on top of your opponent's deck.
If the Crowd Meter is 3 or greater, this card is also a Follow Up.

Hard Times Breed Better Men
+2 to Technique
+1 to Grapple
When this card is in your discard pile, you do not bury cards for your Gimmick.

The STF
+2 to Technique
+1 to Submission
If your opponent breaks out, shuffle 1 Lead and 1 Follow Up from your discard pile into your deck.
Compendium / Rulings
Note: You may “Fail to Find” this gimmick.
Ruling: When in a match type that allows for more than the 3 standard breakout rolls, Thunder Fist is considered to give the opponent 1 less breakout roll in regards to the total amount listed on the stipulation.

