Power: 8
Technique: 5
Agility: 6
Strike: 9
Submission: 7
Grapple: 10
Face Gimmick
When your opponent stops a Void Finish, your opponent’s Gimmick is blank until the Crowd Meter increases. Turn this card over.
Back Gimmick
When your opponent stops a Strike, Submission, or Grapple, their skill of that type is -3 during the next Turn Roll.

The Deadly Voidarm
+1 to Power
+1 to Strike
If your opponent's first Breakout Roll is 10, it is -5.
When this card is put into your discard pile, unblank your Gimmick.

Void Slam
+2 to Power
+2 to Agility
When your opponent rolls for a Breakout Roll, they randomly bury 1 card in their hand.

Void Deathlock
+2 to Technique
+2 to Submission
If stopped, you may randomly play a Void (New) Finish card from your discard pile as if it were a Lead.
Compendium / Rulings
Cards to Check Out
Void (Old)‘s Finish cards (do note though that the Gimmick and Void Deathlock will not interact with them due to differing logos)

