Entrance Gear – Summoning Circle

When you rolled these skills for your Turn Roll:
Power | Technique | Agility | Strike | Submission | Grapple

Add 1 card from your discard pile to your hand.

Compendium / Rulings

Ruling – Entrance Gear is Unblank by being the appropriate Class, not by having the stat-line of said class. These do not “Unblank” when you adjust your stats within range. If you have an effect that “Unblanks” your Entrance, that will turn on a Ring Gear. 

Ruling – If hit with Big Flex the tokens are just paused; and no further recordings are made.

VS Fate is on Your Side – Copying a card’s text does not require you to have the appropriate class to turn on this card. Thus Fate will work when copying any Entrance Gear. 

Note: This happens prior to drawing for turn. 

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