
When you rolled these skills for your Turn Roll:
Power | Technique | Agility | Strike | Submission | Grapple
Add 1 card from your discard pile to your hand.
Compendium / Rulings
Ruling – Entrance Gear is Unblank by being the appropriate Class, not by having the stat-line of said class. These do not “Unblank” when you adjust your stats within range. If you have an effect that “Unblanks” your Entrance, that will turn on a Ring Gear.
Ruling – If hit with Big Flex the tokens are just paused; and no further recordings are made.
VS Fate is on Your Side – Copying a card’s text does not require you to have the appropriate class to turn on this card. Thus Fate will work when copying any Entrance Gear.
Note: This happens prior to drawing for turn.