
Power: 7
Technique: 8
Agility: 5
Strike: 9
Submission: 10
Grapple: 6
When you roll Power, draw 1 card for each stop you have in play (max 2).

Chest Kicks
+1 to Agility
+1 to Strike
Your opponent randomly discards 1 card from their hand for each card you have in play with "Kick" in the name.

Spice Rack
+2 to Power
+3 to Grapple
Shuffle 3 cards from your discard pile into your deck.

Spice of the Earth
+2 to Power
+2 to Technique
Your Agility is + the Crowd Meter.
Your opponent's first breakout roll is - the Crowd Meter.
Compendium / Rulings
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