
Stop any Finish Grapple that cannot be stopped. Your opponent’s maximum hand size is -1.
Compendium / Rulings
Notes: This can only stop Finish Grapples that cannot be stopped.


Note: Skill and Class cards can be “turned on” from their blank state if you acquire the stats “During Turn” to match the Skill Requirements listed. Vice versa, if you lose the stats During Turn these cards can be “turned off”

Add 1 Grapple from your discard pile to your hand.
None! Please use the Contact form if you need any clarification regarding this card (we will try to respond back to you and leave a response here).

If your Strike skill is greater than your opponent’s Strike skill, stop any Grapple.
Each player reveals 1 card in their hand.
None! Please use the Contact form if you need any clarification regarding this card (we will try to respond back to you and leave a response here).

If your Strike skill is greater than your opponent’s Strike skill, stop any Follow Up Grapple or Finish Grapple.
When you stop a card, the stopped card has blank text until the end of the turn.
None! Please use the Contact form if you need any clarification regarding this card (we will try to respond back to you and leave a response here).

Draw 1 card or if the Crowd Meter is 1 or greater and your Strike skill is greater than your opponent’s Strike skill, stop any Grapple.
None! Please use the Contact form if you need any clarification regarding this card (we will try to respond back to you and leave a response here).

If your Strike Skill is greater than your opponent’s Strike Skill, stop any Grapple. Each player buries 1 card in their opponent’s discard pile.
None! Please use the Contact form if you need any clarification regarding this card (we will try to respond back to you and leave a response here).

Add 1 card from your discard pile to your hand.
Your next Turn Roll is +2.
Note: Skill and Class cards can be “turned on” from their blank state if you acquire the stats “During Turn” to match the Skill Requirements listed. Vice versa, if you lose the stats During Turn these cards can be “turned off”

Each player flips 1 card or if your Strike Skill is greater than your opponent’s Strike Skill, stop any Grapple.
None! Please use the Contact form if you need any clarification regarding this card (we will try to respond back to you and leave a response here).

None! Please use the Contact form if you need any clarification regarding this card (we will try to respond back to you and leave a response here).

If your Strike Skill is at least 4 greater than your opponent’s Strike Skill or this Match has “Chain” in the name, stop any Grapple.
None! Please use the Contact form if you need any clarification regarding this card (we will try to respond back to you and leave a response here).

Note: Skill and Class cards can be “turned on” from their blank state if you acquire the stats “During Turn” to match the Skill Requirements listed. Vice versa, if you lose the stats During Turn these cards can be “turned off”

None! Please use the Contact form if you need any clarification regarding this card (we will try to respond back to you and leave a response here).

If your Agility skill is higher than your opponent’s Agility skill, stop any Follow Up Grapple.
Draw 1 card then bury 1 card in your hand.
None! Please use the Contact form if you need any clarification regarding this card (we will try to respond back to you and leave a response here).

Note: Skill and Class cards can be “turned on” from their blank state if you acquire the stats “During Turn” to match the Skill Requirements listed. Vice versa, if you lose the stats During Turn these cards can be “turned off”