
Flip 2 cards for each other Follow Up you have in play.
Compendium / Rulings
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If you have another Follow Up in play, look at the top 4 cards of your deck; put 1 in your hand, and flip the others.
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If you have another card with “Barbed Wire” in the name in play, look at the top 3 cards of your deck, add 1 to your hand, put the others on the top or bottom of your deck in any order.
Reveal the top card of your deck: If it has “Barbed Wire” in the name, add that card to your hand, and you may force your opponent to re-roll their next Turn Roll.
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If you have another card in play with “Microphone” in the name, draw 2 cards.
Randomly reveal 1 card in your hand: If it has “Microphone” in the name, your next Turn Roll is +1.
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Draw 1 card for each card you have in play with “Sledgehammer” in the name, then bury 1 card in your hand.
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If you have another Follow Up in play, your opponent discards 1 card from their hand.
If this is a Steel Cage Match, you may discard 1 card from your hand.
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If you have another Submission in play, look at the top 3 cards of your opponent’s deck. You may flip any number of them, put the others back on top in any order.
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Your opponent’s next Turn Roll is -1 for each Lead they have in play.
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Flip 2 cards for each follow up you have in play.
Add 1 card with “Ladder” in the name from your discard pile to your hand.
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