#22 – 360 Lariat

Flip 1 card.
Take 2 cards from your discard pile, shuffle them into your deck, then draw 2 cards.

Compendium / Rulings

None! Please use the Contact form if you need any clarification regarding this card (we will try to respond back to you and leave a response here).

#22 – A Shot in the Dark

Look at the top 4 cards of your deck, add 2 to your hand and flip the others.
If this is a Steel Cage Match, discard 1 card from your hand.

Compendium / Rulings

None! Please use the Contact form if you need any clarification regarding this card (we will try to respond back to you and leave a response here).

#22 – American Sledgehammer Shot

Discard up to 3 cards from your hand; add the same number of cards from your discard pile to your hand.

Compendium / Rulings

None! Please use the Contact form if you need any clarification regarding this card (we will try to respond back to you and leave a response here).

#22 – Armenian Power Punch

Flip 2 cards.
Add 1 Strike and 1 Submission from your discard pile to your hand, or draw 1 card.

Compendium / Rulings

None! Please use the Contact form if you need any clarification regarding this card (we will try to respond back to you and leave a response here).

#22 – Atomic Knee Smash

If this is the first turn of the game or the Crowd meter is 1 or greater, this card is also a Lead.
Your opponent cannot move this card from in play.

Compendium / Rulings

Ruling: If you are Boy Howdy V1/V2 or you are in a match where the crowd meter is started in an elevated state and this is in your opening hand you may not mulligan, because you are considered to have a legal play. If it is any other scenario and you lose the first turn of the game then you may mulligan as your hand is no longer containing a Lead on your first turn.

VS Apocalypse: In the act that someone uses an apocalypse, every other card is discarded. 

#22 – Bank-Breaking Knee

Flip 4 cards. Add 1 Strike from your discard pile to your hand. All Finish Submissions have the added text: “Your Finish Rolls are +1.”

Compendium / Rulings

None! Please use the Contact form if you need any clarification regarding this card (we will try to respond back to you and leave a response here).

#22 – Blast Into the Light Tubes

Your opponent discards all cards they have in play.
Bury up to 3 cards in any player’s discard pile.
If stopped, you lose the match via Disqualification.

Compendium / Rulings

None! Please use the Contact form if you need any clarification regarding this card (we will try to respond back to you and leave a response here).

#22 – Booty Drop Chop (Power)

Your maximum handsize is +3.
Choose one:
Draw 3 cards.
Add the bottom 3 cards of your deck to your hand.

Compendium / Rulings

None! Please use the Contact form if you need any clarification regarding this card (we will try to respond back to you and leave a response here).

#22 – Bowl-o-Rama Slam

Add 2 cards from your discard pile to your hand or look at the top 4 cards of your deck, put 2 cards in your hand, and bury the others.

Compendium / Rulings

None! Please use the Contact form if you need any clarification regarding this card (we will try to respond back to you and leave a response here).

#22 – Brass Knuckle Punch

If stopped, you lose the match via disqualification. If the Crowd Meter is 2 or greater this card is also a Finish.

Compendium / Rulings

None! Please use the Contact form if you need any clarification regarding this card (we will try to respond back to you and leave a response here).