Deck of the Week 10/24/2022

Welcome to Deck of the Week, my new series where I post a deck that has either won a tournament or title, or take a competitor and look at cards that you might want to play in their deck.

We’re going to start with my Underworld Challenger Deck from Marktoberfest IV

Competitor: Freedom Belle (Iku Zo)
Entrance: Backed by the Rack

1. Chop Down
2. Tandem Takedown
3. Double Headlock
4. Flip Kick
5. Super Hip Toss
6. Elevated Armbar
7. Drawing Dimes
8. Body Slam
9. Ricotta
10. UnAmerican Elbow Smash
11. The Crowd is Marking Out
12. All You Can Eat Ribs and Porkchops
13. Kick into the Corner
14. The Seven Seals
15. Patella Buster
16. Field of Fire
17. Overhead Strike
18. Inner Fire
19. Suppressive Fire
20. Mind Shield
21. Mind Grab
22. Cosmic Charging Splash
23. Reflective Parry
24. Psychic Grasp
25. Dodging Dash
26. Dodge
27. Force Shield
28. Freedom Rings
29. Belle Hammer
30. Belle Ringer

Notes: My goal here was simple, draw or flip cards until I had my Finishes and then use my Gimmick to spam them until Scarlet Graves ran out of stops. I included Patella Buster as another stop, bury effects to put her Spotlights back into her deck and recursion to get back stops and Finishes in case my dice couldn’t roll Strike.

Is there any competitor or deck you want to see? Email supershowdecks@gmail.com with your request.

Deck of the Week 11-14-2022 Hold the Line Harry

Hello and welcome back to Deck of the Week! This week I’ve got a real treat for you all: we have a Hold the Line Harry deck played by the man himself, which he piloted to a win in the free Sunday night event after he ran the super fun looking Create a Character event Enter the Final Dungeon. Harry’s always a blast to play against and I’m glad he agreed to share his deck with us. Lets tuck in.

Competitor: Hold the Line Harry

Entrance: Champion of Kickstarter

  1. Chop Down
  2. Tandem Takedown
  3. Double Headlock
  4. Kicks to the Gut
  5. Series of Hip Tosses
  6. Derailed
  7. Forearm Shot
  8. Marvelous Recruits
  9. Face Stretch
  10. Spear into The Final Dungeon
  11. Belly to Back Suplex
  12. Arm Breaker
  13. Charging Spear
  14. Seven Seals
  15. Steel Chained
  16. Steel City Showdown
  17. American Dragon Drop
  18. Cat Scratch
  19. Spear
  20. Catapault
  21. Beatdown in the Corner
  22. Running Face Kick
  23. Flying Face Buster
  24. Inverted Face Lock
  25. Burning Spear
  26. Double Underhook Back Buster
  27. Double Leg Lock
  28. Ruck in the Corner
  29. Flanking Maneuver
  30. The Line-Out Stretch

So with the new Spear promo from the Final Dungeon event, Harry has four cards to fuel his Strike Finish. He ran lots of flip cards to thin the deck and fuel his Gimmick and combat Derailed disruption.

Well, there we have a tournament winning deck from a great competitor playing a competitor I don’t yet own or see a lot of. Join us next week where we have the other winning deck from last week that Harry used: King Pink! And as always, if you have a deck you’d like to see built or one to show off email me at: supershowdecks@gmail.com and remember to include how you’d like to be credited or I’m just calling you Some Jobber when I post your deck.

Deck of the Week 11-21-2022 King Pink

This week’s deck is the other promised deck from Hold the Line Harry’s win streak after his event at The Final Dungeon.

Harry’s Notes: Here is the King Pink list from last night. Super aggro strikes. (The only changes from the list used to win the tournament – was the Ring of Fire Stops out and Draw Stops in) Running Blast into the Light Tubes even in non-stipulation matches is really cheeky. But I only use it to reset, usually after they have used their stops on all the other good strikes.

‘Oh – you stopped 718’ ‘Oh – you stopped break the seal’ ‘Oh – you stopped my strike finish’ How about I play Blast into the light tubes, blow up all your shit, and bury all my killer strikes to draw them again!

Competitor: King Pink

Entrance: Let’s do the Time Warp again with Dr. Dick

  1. Snap Punch
  2. Arm and Collar Tie Up
  3. Snap Headlock
  4. Snap Kick
  5. Super Hip Toss
  6. Elevated Armbar
  7. Rolling Forearm
  8. Swinging Neckbreaker
  9. Face Stretch
  10. Kickback
  11. Ring Post Bumper
  12. Pin into the Corner
  13. Break the Seal
  14. Falling Powerslam
  15. Bow and Arrow
  16. Strike Down
  17. Slammin’ PixelPlex (Side Note: I pitched the name for this card for our Pixel Palace event, Boss added the Slammin’ keyword.)
  18. Choke Hold
  19. The 718 (that’s Seven Hundred and Eighteen, Schmidt)
  20. Panic Slam
  21. Back Rake
  22. Blast into the Light Tubes
  23. Top Rope Drop
  24. Kicker Hold
  25. Spinning Elbow
  26. Back Drop
  27. Double Finger Lock
  28. Pink Splash
  29. The Drive-Thru
  30. The Rest Stop

So that’s it from helpful contributor and great competitor Hold the Line Harry for now. Join us next week for a look at a competitor I have been enjoying, Candice Larae.

Got a deck idea, winning deck, or competitor you’d like us to look at? Email me: supershowdecks@gmail.com remember to include how you’d like to be credited, all decks without included attribution will be designated the work of Some Jobber.

Deck of the Week 11-7-2022 Frequent Flyer!

I love this competitor, he’s Agility 10 and has a strong gimmick that gives him a fourth Finisher and fights hand disruption. It does cost you a Stop at #20, but that’s really a small price to pay for a surprise second Grapple Finish your opponent has to watch for. His printed Finishes key off of cards with Flying in the name, of which there are plenty to get you some deckbuilding options, and his Submission is ridiculously good since it allows you to substitute your skill rating with your opponent’s on your Finish Roll, which can make for some amazing outcomes if your opponent’s statline is opposite from yours.

Competitor: The Frequent Flyer

Entrance: I’m always a fan of Backed By The Rack if the deck doesn’t scream some other Entrance.

1. Cosmic Smash

2. Impact Drop

3. Lock Jaw

4. Flip Kick

5. Rejected!

6. Derailed!

7. Drawing Dimes (Non-Skill version)

8. Call to the Crowd (Agility Req)

9. Chugga-Chugga, Chugga-Chugga, Chugga-Chugga, Chug (Non-Skill)

10. Flying Buckeye Beatdown

11. Hello There

12. King’s Counter

13. Kick into the Corner

14. Cheat to Win

15. Single Leg Crab

16. Flying Coast to Coast

17. Lightning Helix Piledriver

18. Flying Head Scissors (Agility Req)

19. Blindside Smash

20. Airplane Slam

21. Back Rake

22. Cosmic Charging Splash

23. Cosmic Corner Throw

24. Armenian Steel Boot Shots

25. Strike a Pose, Snap a Selfie

26. Broken in Half

27. Foot on the Ropes

28. The Passport Stamp

29. Flying Nonstop

30. The Frequent Flyer Upgrade

*I posted an earlier version with 3 Skill cards, I was looking for cards with Flying and I ended up forgetting I already had two in this build.

Want to see a Competitor get built or show off your winning deck? Email me at supershowdecks@gmail.com (Be sure to note how you would like credited or else the deck will be attributed to Some Jobber)

Deck of the Week! 10-31-2022

Alright, this week I have a reader submission, which is great because it shows we’re getting read here. I’ll drop the deck straight from the Pirate’s mouth:

Competitor: Spite – Singles Champion of ArmourCon Edition Played by Simon Strauss

Entrance: I used CoK (Champion of Kickstarter) but spite doesn’t need a specific entrance.

Spectacle Type : Newman but Spite is fairly ambivalent here as well.

1- snap punch

2- arm & collar tie up

3- snap headlock

4- flash kick

5- going over the table

6- elevated armbar

7- knife edge chop

8- sweet & salty impact drop

9- split finger lock

10- can you afford this?

11- back and forth action

12- king’s counter

13- kick into the corner

14- DDT

15- Soul Burn

16- dangerous knee assault

17- American dragon drop

18- abdominal stretch

19- poison stars (skill card 10 agi/9 strike)

20- neckbreaker

21- American dragon leg lock

22- cosmic charging smash

23- back from the brink (skill card grapple 8+)

24- torso twister

25- shotgun kick

26- dodge

27- the fix is in

28- offense taken

29- hang’m from the yardarm

30- bow to the pirate queen

Notes: For the stops I’m using primarily either the draw or cage versions and the shuffle back or recursion 25-27’s. The main mechanics on the play are to push powerful and scary grapples to get my opponent to throw stops down. This sets up the finish sub as a stop option for me. Additionally there’s huge recursion options off back from the brink and the finish grapple which can grab it and restock my grapples. Rerolls are there not usually to try to win a turn roll but also more to try to lose it by enough to trigger gimmick. Poison stars and the see1stop1 19-21 are stop anys for spite when her gimmick is active.
Want to see a Competitor get built or show off your winning deck? Email me at supershowdecks@gmail.com (please include how you’d like to be credited, otherwise the deck will be attributed to Some Jobber)