#5 – Swing and a Sledgehammer

If the Crowd Meter is 2 or greater, stop any Follow Up Submission.
Put 1  card with “Sledgehammer” in the name from your discard pile on top of your deck.

Compendium / Rulings

None! Please use the Contact form if you need any clarification regarding this card (we will try to respond back to you and leave a response here).

#6 – Going Over the Sledgehammer

If you have a card in play with “Sledgehammer” in the name, stop any Follow Up Strike.
Draw 1 card. Your opponent randomly buries 1 card in their hand.

Compendium / Rulings

None! Please use the Contact form if you need any clarification regarding this card (we will try to respond back to you and leave a response here).

#9 – Sledgehammer Uprising

Add 1 card with “Sledgehammer” in the name from your discard pile to your hand.
Ignore any “Cannot Be Stopped” text on your opponent’s Finish cards.

Compendium / Rulings

None! Please use the Contact form if you need any clarification regarding this card (we will try to respond back to you and leave a response here).

#12 – Gathering the Sledgehammer

Shuffle 1 Submission from your discard pile into your deck for each card you have in play with “Sledgehammer” in the name.

Compendium / Rulings

None! Please use the Contact form if you need any clarification regarding this card (we will try to respond back to you and leave a response here).

#14 – Sheep, Kneel Before My Big American Sledgehammer

If your Grapple skill is greater than your opponent’s Grapple skill, stop any Follow Up Submission or Finish Submission.
When you stop a card, the stopped card has blank text until the end of the turn.

Compendium / Rulings

None! Please use the Contact form if you need any clarification regarding this card (we will try to respond back to you and leave a response here).

#16 – Enter My Ring Step to My Thunderous Sledgehammer Chop

If you have another Follow Up in play, search your deck for Strike, and put it on top of your shuffled deck.

Compendium / Rulings

None! Please use the Contact form if you need any clarification regarding this card (we will try to respond back to you and leave a response here).

#16 – Steel Chain Wrapped Sledgehammer Beatdown

Your Grapple skill is +2 during Finish Rolls. 
If you have another Follow Up in play and this is a Steel Chain Match, this card is also a Finish. 

Compendium / Rulings

None! Please use the Contact form if you need any clarification regarding this card (we will try to respond back to you and leave a response here).

#21 – Hold the Sledgehammer

If you have a card in play with “Sledgehammer” in the name and your opponent has another Strike in play, stop any Strike.
Your opponent randomly buries 1 card in their hand.

Compendium / Rulings

None! Please use the Contact form if you need any clarification regarding this card (we will try to respond back to you and leave a response here).