+1 to Submission during your Breakout Rolls.
Compendium / Rulings
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+1 to Submission during your Breakout Rolls.
None! Please use the Contact form if you need any clarification regarding this card (we will try to respond back to you and leave a response here).

If the Crowd Meter is 2 or greater, stop any Follow Up Submission.
Put 1 card with “Sledgehammer” in the name from your discard pile on top of your deck.
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If you have a card in play with “Sledgehammer” in the name, stop any Follow Up Strike.
Draw 1 card. Your opponent randomly buries 1 card in their hand.
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Add 1 card with “Sledgehammer” in the name from your discard pile to your hand.
Ignore any “Cannot Be Stopped” text on your opponent’s Finish cards.
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Shuffle 1 Submission from your discard pile into your deck for each card you have in play with “Sledgehammer” in the name.
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Search your deck for a Finish Strike and add it to your hand.
Shuffle your deck.
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If your Grapple skill is greater than your opponent’s Grapple skill, stop any Follow Up Submission or Finish Submission.
When you stop a card, the stopped card has blank text until the end of the turn.
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Your Submission skill is +1 during your Turn and Turn Rolls.
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Flip 3 cards.
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Flip 3 cards.
Add 1 card with “Sledgehammer” in the name from your discard pile to your hand.
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If you have a Submission in play, draw 1 card. Your opponent cannot move this card from in play.
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Your Grapple skill is +2 during Finish Rolls.
If you have another Follow Up in play and this is a Steel Chain Match, this card is also a Finish.
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Draw 1 card for each card you have in play with “Sledgehammer” in the name, then bury 1 card in your hand.
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If you have a card in play with “Sledgehammer” in the name and your opponent has another Strike in play, stop any Strike.
Your opponent randomly buries 1 card in their hand.
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