#7 – Blinding Potion No. 7

Randomly choose 2 cards in your discard pile, add 1 of those to your hand.
When this card is discarded from play for a Breakout, your opponent randomly discards 1 card from their hand.

Compendium / Rulings

None! Please use the Contact form if you need any clarification regarding this card (we will try to respond back to you and leave a response here).

#7 – Charging Knee

Shuffle 1 card from your discard pile into your deck.
When this card is in your discard pile: When you roll Strike for your Turn Roll, you may put this card on top of your deck.

Compendium / Rulings

None! Please use the Contact form if you need any clarification regarding this card (we will try to respond back to you and leave a response here).

#7 – Jump Kick

Draw 1 card, then bury 1 card in your hand.
When this card is in your discard pile and you roll Agility for your Turn Roll, you may add it to your hand.

Compendium / Rulings

None! Please use the Contact form if you need any clarification regarding this card (we will try to respond back to you and leave a response here).

#7 – Jumping Stomp

Shuffle 1 card from your discard pile into your deck. When this card is in your discard pile: When you roll Agility for your turn roll, you may put this card on top of your deck.

Compendium / Rulings

None! Please use the Contact form if you need any clarification regarding this card (we will try to respond back to you and leave a response here).

#7 – Standing Dropkick

Draw 1 card then bury 1 card in your hand.
When this card is in your discard pile and you roll Strike for your Turn Roll, you may add it to your hand.

Compendium / Rulings

None! Please use the Contact form if you need any clarification regarding this card (we will try to respond back to you and leave a response here).

#8 – Crucifix Roll Up

Shuffle 1 card from your discard pile into your deck. When this card is in your discard pile: When you roll Grapple for your Turn Roll, you may put this card on top of your deck.

Compendium / Rulings

None! Please use the Contact form if you need any clarification regarding this card (we will try to respond back to you and leave a response here).

#8 – Greco Roman Takedown

Draw 1 card then bury 1 card in your hand.
When this card is in your discard pile and you roll Grapple for your Turn Roll, you may add it to your hand.

Compendium / Rulings

None! Please use the Contact form if you need any clarification regarding this card (we will try to respond back to you and leave a response here).

#8 – Gut Buster

Draw 1 card then bury 1 card in your hand.
When this card is in your discard pile and you roll Power for your Turn Roll, you may add it to your hand.

Compendium / Rulings

None! Please use the Contact form if you need any clarification regarding this card (we will try to respond back to you and leave a response here).

8 – Oh Snap!

Randomly choose 2 cards in your discard pile, add 1 of those to your hand.
When this card is discarded from play for a breakout, your opponent randomly discards 1 card from their hand.

Compendium / Rulings

None! Please use the Contact form if you need any clarification regarding this card (we will try to respond back to you and leave a response here).

#8 – Tiger Suplex

Shuffle 1 card from your discard pile into your deck. When this card is in your discard pile: When you roll Power for your turn roll, you may put this card on top of your deck.

Compendium / Rulings

None! Please use the Contact form if you need any clarification regarding this card (we will try to respond back to you and leave a response here).

#9 – Arm Buster

Draw 1 card then bury 1 card in your hand.
When this card is in your discard pile and you roll Submission for your Turn Roll, you may add it to your hand.

Compendium / Rulings

None! Please use the Contact form if you need any clarification regarding this card (we will try to respond back to you and leave a response here).