
Power: 6
Technique: 8
Agility: 10
Strike: 9
Submission: 5
Grapple: 7
When your turn roll is 12 or greater: you may put 1 Strike or Grapple from your discard pile on top of your deck.

Eleeta-Sault
+1 to Technique
+1 to Strike
If your turn roll was 12 or greater, your opponent gets 1 fewer breakout roll this turn.

The Twist Of Fusion
The next time you roll Grapples, it is +5.

The Half Life
+3 to Power
Your opponent's 1st breakout roll is halved (Rounded up).
Compendium / Rulings
None! Please use the Contact form if you need any clarification regarding this card (we will try to respond back to you and leave a response here).
Cards to Check Out
Agility 8+, Technique 8+, Strike 8+
Assassin class cards