#26 – Backslide

This card is also a Finish.
Your opponent buries 1 random card in their hand.
Your Finish Rolls are -3.
If this is a Tag Team Match, they are -6.
If it is a Trios Match, they are -9.

Compendium / Rulings

NOTE: The original print that reads “If your Finish Roll is 8 or greater, it is -3” has an errata to the text above, as per 2020 Vision Wave 2.

NOTE: Tornado Tag (1v1 using Tornado competitors) and Tag Team (2v2) are both considered Tag Team Matches and hold the -6 slot.

#26 – School Boy

This card is also a Finish.
Draw 2 cards.
Your Finish Rolls are -3.
If this is a Tag Team Match, they are -6.
If it is a Trios Match, they are -9.

Compendium / Rulings

NOTE: The original print that reads “If your Finish Roll is 8 or greater, it is -3” has an errata to the text above, as per 2020 Vision Wave 2.

NOTE: Tornado Tag (1v1 using Tornado competitors) and Tag Team (2v2) are both considered Tag Team Matches and hold the -6 slot.

#28 – Top Rope Flying Headband Drop

+2 to Technique
+1 to Strike
When you have 12 or more cards in your hand, this card cannot be stopped.

Compendium / Rulings

Errata: The original print that reads “When you have 10 or more cards in your hand, this card cannot be stopped” has an errata to the text above, as per 2020 Vision Wave 2.

Ruling: This card checks for hand size before being hit, thus Top Rope Flying headband Drop is considered “In the Hand” when it comes to counting hand size.

Note: Skill and Class cards can be “turned on” from their blank state if you acquire the stats “During Turn” to match the Skill Requirements listed. Vice versa, if you lose the stats During Turn these cards can be “turned off”

#30 – Crippling Crossface

+1 to Technique
+1 to Submission
When you have 8 or more cards in your hand, your opponent gets 2 Breakout Rolls this turn.

Compendium / Rulings

NOTE: The original print that reads “If you have 10 or more cards in your hand, your opponent gets 2 Breakout Rolls this turn” has an errata to the text above, as per 2020 Vision Wave 2.

Ruling: Crippling Crossface is counting cards AFTER resolution of the card. Thus this does not count towards hand size.

Note: Skill and Class cards can be “turned on” from their blank state if you acquire the stats “During Turn” to match the Skill Requirements listed. Vice versa, if you lose the stats During Turn these cards can be “turned off”