Competitor – Ferda Boys

Power:          16
Technique:   14
Agility:          10
Strike:           20
Submission:  18
Grapple:        12

When you roll Agility or Strike for your Turn Roll, draw 1 card.

Allegedly

+3 to Technique
+6 to Agility
When this card is in your discard pile and your opponent is Dangerous Alliance their Gimmick is blank.

End of the Laneway

+2 to Submission
+6 to Grapple
Shuffle 2 cards from your discard pile into your deck.
Draw 2 cards.

Pitter Patter

+2 to Agility
Your opponent gets 2 Breakout Rolls this turn.
If the Crowd Meter is 3 or greater, your opponent gets 1 Breakout Roll this turn.

Compendium / Rulings

Note: While rare, if you find yourself in a stipulation with more than the 3 standard breakout rolls, Pitter Patter is considered to give your opponent 1 less breakout before crowd meter 3 and 2 less breakouts on/after crowd meter 3 for the stipulations total. 

Cards to Check Out

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