
Power: 10
Technique: 12
Agility: 20
Strike: 14
Submission: 16
Grapple: 18
During your Turn Roll:
When you roll Agility, your Targets next turn roll is -2.
When you roll Power, your Technique and Strike are +3 during the next turn roll.

The 🐔 Block
+4 to Power
+3 to Technique
+2 to Strike
Stop any Grapple with "Bat," "Bird," "Hammer," "Hog," or "Stick in the name.

The Guardian King D
+5 to Technique
+2 to Grapple
When this card is in your discard pile:
If you rolled Power for your last 2 turn rolls, add this card to your hand.

Ankle Lock T-Bag
+3 to Technique
+2 to Submission
Your opponent's 1st and 2nd breakout rolls are - for each card you have in play with "Kiss," "Ball," or "Bag" in play.
Compendium / Rulings
Note: We believe that Sky Rider finishes come with the tag team Chicken Riders. (According to the image subsections we were provided)
Cards to Check Out
Agility 8+, Grapple 8+, Submission 8+
Nightmare King and Wolf Guardian finishes.