Competitor – Firing Squad

Power:          24
Technique:   18
Agility:          21
Strike:           15
Submission: 27
Grapple:       30

Your cards with “Steel,” “Power,” and “Buster” in the name have the added text: “Draw 2 cards, then each player buries one card in their hand.” If you have 3 or more cards with “Steel,” “Power,” or “Buster” in the name in play, your opponent randomly buries that card.

It All Ends the Same

Your Technique and Agility are +3 for each card you have in play with "Steel," "Power," and "Buster" in the name.
When this card is in your discard pile and the Crowd Meter increases, you may add this card to your hand.

Beast Bomb

+3 to Technique
+1 to Grapple
If your opponent's Power is less than 10, double these bonuses.

Steel City Lock

+4 to Technique
+2 to Submission
If you have 4 cards with "Steel" in the name in play, your opponent gets 2 Breakout Rolls this turn.

Compendium / Rulings

Note: While rare in trios, if you find yourself in a stipulation with more than 3 standard breakout rolls, Steel City Lock is considered to give the opponent 1 less breakout roll towards the stipulations total. 

Cards to Check Out

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