
Power: 9
Technique: 5
Agility: 6
Strike: 8
Submission: 10
Grapple: 7
When your opponent draws a card from a card that was Hit or Gimmick, your next Turn Roll is +1.

Mach Punch!
+3 to Agility
+1 to Strike
If your turn roll was 11 or greater, this card is also a lead.

Facebuster DDT
+2 to Technique
+2 to Grapple
When your opponent hits a Grapple, you may discard this card from your hand to blank its text.

100 Leg Lock
+1 to Power
+3 to Technique
If your opponent breaks out, put 1 non-finish lead from your hand into play.
Compendium / Rulings
None! Please use the Contact form if you need any clarification regarding this card (we will try to respond back to you and leave a response here).