
Power: 5
Technique: 9
Agility: 8
Strike: 10
Submission: 7
Grapple: 6
When you hit a Strike, your opponent discards 1 card from their hand.
Technique: 9
Agility: 8
Strike: 10
Submission: 7
Grapple: 6
When you hit a Strike, your opponent discards 1 card from their hand.

I Don't Know You
Your opponent's Gimmick is blank.
If your opponent breaks out, this card remains in play.
If stopped, you lose the match via Disqualification.

That's My Purse
+1 to Power
+1 to Submission
If "I Don't Know You" is stopped, you may shuffle this card into your deck from your hand; until the end of the turn, the match cannot end by Disqualification.

Amy Lock
+1 to Agility
+2 to Grapple
If "I Don't Know You" is in play, double these bonuses.
Compendium / Rulings
Note: I Don’t Know You never leaves board for break out, which means in a steel cage it stays in play!
Note: Your opponents gimmick is blank only as long as I Don’t Know You remains in play… Which is very often!
Note: This character is on the Naughty List, we kindly recommend you play The PPLZ Casual instead, his finishes are also stronger!