
Marlin Spike
+2 to Power
+4 to Agility
If your opponent rolls 10 for their Breakout Roll, you lose the match via Disqualification.
Stop any Grapple with "Chain" in the name.

3 Fathom Drop
+2 to Technique
+1 to Strike
You may discard this card from your hand to add 1 other The Boatswain's Mate Spencer Vance Finish from your discard pile to your hand.

Boatswain Knot
+2 to Grapple
If the Crowd Meter is 2, your opponent gets 2 Breakout Rolls.
If the Crowd Meter is 3 or 4, your opponent gets 1 Breakout Roll.
If the Crowd Meter is 5 or greater, your opponent cannot breakout.
Compendium / Rulings
Multi Man Ruling – If you are in a multi-man match and have 3 “Drop” keywords in play in a tunnel, the entire match is No Disqualification; since this affects the Crowd Meter and not a player that means every player in the the multi-man match cannot be DQed.
