
Power: 10
Technique: 12
Agility: 20
Strike: 14
Submission: 16
Grapple: 18
When you roll Agility for your Turn Roll:
Your cards with “Flying” in the name cannot be stopped.
When you hit a Grapple, bury 2 cards in any player’s discard pile.
Compendium / Rulings
None! Please use the Contact form if you need any clarification regarding this card (we will try to respond back to you and leave a response here).
Cards to Check Out
Agility 8+, Grapple 8+, Submission 8+
Agility 16+, Grapple 16+, Submission 16+,
Terra and Venus‘ Finish cards
Agility 16+, Grapple 16+, Submission 16+,
Terra and Venus‘ Finish cards