Competitor – The Wreck

Power:             6
Technique:      5
Agility:             7
Strike:              8
Submission:  10
Grapple:          9

New Gimmick
When any number of cards you have in play are moved to another location, discard 1 card your opponent has in play or draw 1 card.

Old Gimmick
When your opponent hits a Strike, draw 1 card and your next Turn Roll is +1.

Concussion Fist

Your Technique and Power are +1 for each Strike your opponent has in play.
If your opponent hit a Follow-Up Strike last turn this card is also a Lead.

Total Wreckage

Discard any other Strikes that you have in play and any number of Strikes from your hand and your opponent may discard the same number of Grapples/Submissions from their hand; If they do not, your finish roll is +2.

The Head-On Collision

+4 to Technique
+1 to Grapple
Draw 2 cards.

Demolition Driver

+2 to Power
+3 to Technique
+1 to Agility
If stopped, you may put 1 Strike from your opponent's discard pile into play or discard 1 card you have in play.

The ICU

+2 to Power
+3 to Technique
When this card is in your discard pile and your opponent hits a Grapple you may shuffle it into your deck.

Crash Test

+3 to Technique
+1 to Agility
If you roll Strike, Grapple, or Submission for your finish roll, you may add 1 card you have in play to your hand.

Compendium / Rulings

NOTE: “The ICU” is a Spotlight due to it activating in the discard pile, regardless of its lack of a Spotlight icon.

Cards to Check Out

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