Power: 10
Technique: 7/8
Agility: 5
Strike: 9
Submission: 6
Grapple: 8/7
New Gimmick
When a Lead or Follow Up with “Kendo Stick” in the name would be discarded from your hand, flipped, or buried, you may instead add 1 of those cards to your hand. Your card “Kendo Stick” is also #2 and #3.
Old Gimmick
When “Kendo Stick” would be discarded from your hand, flipped, or buried, you may instead add it to your hand.

Kendo Slice Party
+1 to Power
+3 to Agility
+1 to Strike

Zubaz Bomb
+2 to Agility
+1 to Grapple
If you have "Kendo Stick" in play, double these bonuses.

Circle of the Slice
+3 to Submission
When you have 4 cards in play with "Kendo Stick" in the name, your opponent gets 1 Breakout Roll this turn.

Kendo Slice
+3 to Agility
+1 to Strike
If you have "Kendo Stick" in play, this card is also a Follow Up.
If stopped, you may discard "Kendo Stick" from your hand or in play, otherwise you lose the match via Disqualification.

Pinkie Toe Hold
+1 to Technique
+3 to Submission
When this card is in your discard pile: When you hit "Kendo Stick," you may shuffle this card into your deck.
Compendium / Rulings
Ruling: Your Kendo Stick is considered 2 and 3 for deck construction purposes. When against a character such as Nanouk these are still functioning as their printed number, which is 1. (Rules Chat, 2023)
Cards to Check Out
Old Gimmick – Power 8+, Strike 8+, Technique 8+
#1 – Kendo Stick

