
Power: 10
Technique: 6
Agility: 5
Strike: 8
Submission: 7
Grapple: 9
When you hit a Strike or Grapple, bury 1 card in any player’s discard pile.

The Pebble's Elbow
+2 to Agility
+2 to Strike
If you have a Grapple with "Spine" in the name in play, your Finish Roll is +1.

The Boulder Bottom
+2 to Agility
+1 to Grapple
If your opponent's Breakout Roll is 5 or less, their next Breakout Roll is -2.

The Pebble's Sharpshooter
+2 to Technique
+2 to Submission
Each time your opponent rolls for a Breakout Roll, shuffle 1 card from your discard pile into your deck.
Compendium / Rulings
Note: The Boulder Bottom is “technically” a poison. Theoretically if the opponent had an ability that let them break out on their 5 this will stay until their next Breakout Roll. More often than not, the next Breakout Roll is the very next roll.