
Choose 1 card your opponent has in play and discard it.
Compendium / Rulings
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Choose 1 card your opponent has in play and discard it.
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If the Crowd Meter is 2 or greater, this card cannot be stopped.
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Draw 1 Card. The next time your opponent’s gimmick would make you bury or discard any number of cards from your hand, draw 2 cards.
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If stopped, your opponent buries 1 card in their hand.
If this is a Steel Cage Match, draw 2 cards.
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Search your deck for 1 Finish, discard it, and shuffle your deck or add 1 from your discard pile to your hand.
If this match is a Triad Match, you may choose both options.
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If you have another Strike in play, search your deck for 1 Strike and put it on top of your shuffled deck.
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Your opponent randomly discards 1 card from their hand for each other Follow Up Submission you have in play.
Stop any Finish Strike that cannot be stopped.
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Your opponent’s Spectacles are blank.
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Flip 6 cards. You may play 1 additional card this turn.
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Stop any Follow Up Submission.
Your opponent randomly buries 2 cards in their hand.
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Note: Skill and Class cards can be “turned on” from their blank state if you acquire the stats “During Turn” to match the Skill Requirements listed. Vice versa, if you lose the stats During Turn these cards can be “turned off”